Last updated 29 September 2026
Our aim
This statement covers the LingoVale website and game at lingovale.com. We aim to meet the Web Content Accessibility Guidelines (WCAG) 2.2 at level AA, and to keep improving as the game grows.
What works well
- Every button can be reached and used with a keyboard, and has a label a screen reader can read.
- Every Spanish line shows its English underneath, and can be played again, or played slowly.
- You never have to speak: every answer can be tapped instead.
- Every piece in the town you can tap also says what it is in words, and says it aloud.
- Text grows with your browser's text size, and the pages work in portrait and landscape.
- Nothing needs a mouse to hover, and nothing flashes.
- If your device asks for less motion, the animations stop.
What's harder, and what we're doing about it
- The town is a picture. People and places you can visit have hidden buttons for screen readers, but finding your way around the map is easiest by sight. We're working on a list view of everything nearby.
- The pixel art is small. Some details are hard to see, and you can pinch to zoom the town.
- Listening matters. The game is built around hearing Spanish. Every line is also written down, but some of the learning is lost without sound.
- Pronunciation checks need a microphone. They're optional, and every answer can be tapped instead.
How we test
We check the site with a keyboard, with screen readers, with larger text and with reduced motion, and with automated accessibility tools, whenever we change it.
Tell us
If something gets in your way, or you need anything in a different format, write to hola@lingovale.com. Tell us what happened, what you were using and what would help. We'll reply within five working days, and tell you when we've fixed it.
If you're not happy with our reply
You can contact the Equality Advisory and Support Service (EASS) at equalityadvisoryservice.com for help and advice.